Saturday, 21 April 2012

Hard at work with these arms, The final product ik Fk Blending arms. The arms I have created can blend and switch between ik and Fk, whilst in one mode the other is hidden so the animator never accidentally    selects the wrong kinetic movement. 

the ik change also has an anti flipping elbow so that when the animator moves the hand he never has to worry about the elbow flipping or rotating the wrong way.

Some hard work here but it was fun, now onto the legs.







Finished arms and hands all with controllers and anti flip ik joints, lot of constraints and parenting in the hyergraphs.


No comments:

Post a Comment