Friday, 11 May 2012

Well its another Business hand in and its about our bloggs and our websites which you can visit here


enjoy, dont be to harsh.


Have a nice day.



Thursday, 10 May 2012

Still working hard on the Demon Rig hopefully it will be skinned soon, really playing it close with this one will update you as soon as I can, not much to see but watch this space for a deformation vid maybe.

Saturday, 5 May 2012

Exactly the same thing as with the arms, the legs are complete and so is the neck. All the joints have been added together, controllers in place and it works.

only one thing left....

Its time to skin this bad boy, which looks like a hell of a challenge.








Saturday, 21 April 2012

Hard at work with these arms, The final product ik Fk Blending arms. The arms I have created can blend and switch between ik and Fk, whilst in one mode the other is hidden so the animator never accidentally    selects the wrong kinetic movement. 

the ik change also has an anti flipping elbow so that when the animator moves the hand he never has to worry about the elbow flipping or rotating the wrong way.

Some hard work here but it was fun, now onto the legs.







Finished arms and hands all with controllers and anti flip ik joints, lot of constraints and parenting in the hyergraphs.


Saturday, 7 April 2012

Been working on the spine this week, basically laid out some markers as before, then created a multi bone spine, which is led buy a spline cure bound to another set of bones. 

The skin follows the hundred bones but the animator only has to use three, which means easy animating and more fluid movement and deformations in the spine.


All orientations must be correct for this to work.

The spline curve bound to another set of bones, this means moving the 3 large simple bones moves the hundred small bones, but the smaller bones move with a smoother curve. 

Saturday, 31 March 2012

Been doing some of this demon rig, very hard, very annoying but learning a lot, Fun though.

Basically started with laying out some markers so I could place the bones in the exact positions.

 My first bones down, the arms and legs, everything is orientated to make sure its all in the same direction and theres no rotation in the bones.


 Fingers were tricky as the models hands are curled, but using the marker trick I have managed to place the bones in the correct place.
Everything Aligned and orientated, first bones in.

Thursday, 15 March 2012

Hand in of another Business module, this time it was our ultimate image.
I think this turned out quite well I had a few ideas for it, but I'm pleased with the end result.


 After the general layout I decided a front pose was better, the word are well known begging phrases from films and books.
I thought of posing myself as though I'm thinking about what to write or creating something.




I could't decided to have the picture as a triptice in the end or just a singular one, I do like the transition of colour.


My final Image.



Thursday, 1 March 2012

Dissertation Over

To celebrate I have decided to post all the conversations between my team and I up to this point, so everyone can see our progress and what has been happing.

Enjoy the Reading.

Read from left to right, as if you were reading a book.



Oh and I must forget I spoke to the Music Tech students today, so we got SFX and music sorted, thats another thing down and sorted.

Thursday, 16 February 2012

Ok I have been working on My animatic making sure its all in time, for some reason I cant upload it here don't know why you'll just have to take my word for it. Next few weeks I'm going to concentrate on my dissertation as that's due in soon, I love to write but I'm finding my chosen question a bit hard, bit off a bit more than I can chew I think.

Oh yes almost forgot, I have designed some symbols for the demon and angel, hopefully the modelling students  will find these useful. I like them.

Saturday, 4 February 2012

Focusing on My work and dissertation so there maybe a few less bloggs coming up until something of quality is done.

Saturday, 28 January 2012

Been A long week of basically administration, making sure people know what there doing and getting on with it. Hopefully this means we'll have a smooth start and everything will come together at the end, cross fingers.

Been looking up some on line tutorials and videos for some VFX

this guys quite good, showing a good method I think for the missiles I want in my film.



This guy also provides a good general understanding and introduction into Maya Particles. 

Tuesday, 17 January 2012

Now that most of our hand ins have past its time to get on with major production, There might be a bit of a lax in bloggs due to dissertation work but I will try to keep on top of it. 


This marks the spot of The start of the End good luck to all!!

Oh and this came out so YEHHHH, love the resident evil games so cant wait for this, set in the same place as number 2 will defiantly get it.

just something fun to watch before hard work begins... Again. 


Thursday, 12 January 2012

Ok now that that's over its time to do a bit of Business, though this blogg is about my Final Major project I have decided to include my business stuff, just for fun. I wont go through all the work that I did but, I will show my final Ideas and layouts.

So here is the business card design, I think its ok, I will change it at a latter date, but generally I do like the design and idea.


Monday, 9 January 2012

Hand in Time then its of to party :D
Worked really hard on my Pre production so wish me luck


Saturday, 7 January 2012

I have chosen my Final Design for the Halo Here it is, I think its worked out well. will be fun making it...maybe.

The Halo design comes from Holly and thorns, which were used to make Jesus Crown. The idea is that this Halo can open and close, like a generator for when the Angel uses his powers, he could also take it off and use it as a weapon in its closed form.

Below shows a coloured and detailed version of the Halo.


Tuesday, 3 January 2012

Ring Ring Ring

Ok so onto some personnel work for my project, stuff that I need to do. The Halo Ring (not from Halo) for the angel. 


So I did some research on the internet and it turns out that there actually inst that many pictures or information on halos, so I came up with another idea and looked at other things which could inspire me, such as the light rings from Tron and the Ring from HALO. I also looked at beams of light which gave me some cool ideas for the Halo not having to be solid.


Here are some of the concepts I came up with, not to sure what I will use yet.